Skip to main content

Introduction

Marker packs are typically archives which contain within them three types of files.

Archive Files​

XML Files (.xml)​

The XML files are the main component of a marker pack and are what define all major aspects of the packs including every marker, the categories, and their defined behaviors.

Trail Files (.trl)​

Trail files each represent a trail to be displayed and contain the data necessary to rebuild them in the world. You can use TacO or TrlTool to create these files.

Texture Files (.png, etc.)​

Texture files are simply images used by either markers or trails. They are included in the marker pack. A single texture file can be used by multiple markers, trails, etc. and re-use is encouraged to reduce memory requirements, load times, archive size, etc.

Script Files (.lua)​

Blish HUD's Pathing module supports LUA scripts which can augment marker packs at runtime.