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Pathing Settings

Marker Options

OptionControl TypeDescription
Show Markers in WorldToggleAllows Markers and Trails to show dynamically over the game screen, rather than just the map/minimap
Max Opacity OverrideSliderThis acts as an upper bound for marker and trail opacity. If an object has a lower alpha value than this slider, it will be unaffected.
Max View DistanceSliderThis acts as an upper bound for marker and trail view distance. If an object has fadenear and fadefar values defined lower than this slider, it will be unaffected.
Max Trail Animation SpeedSliderThis acts as an upper bound for the speed at which trails will animate. If a trail has an animspeed value defined lower than this slider, it will be unaffected.
Marker ScaleSliderThis acts as a size multiplier for all markers from their base defined size.
Fade Trails Around CharacterToggleThis creates a "bubble" around your character that makes it easier to see them
Fade Markers and Trails While in CombatToggleThis toggles the module's function to reduce opacity of all trails and markers while in combat, to improve visibility.
Fade Markers Between Character and CameraToggleThis fades markers that would be "in front" of your character so that you can still see them.
Allow Markers to Automatically HideToggleThis toggles the ability of markers to disappear when interacted with or when their respective achievement or achievementbit values indicate that you've completed the relevant task, as reported by the GW2 API.
Allow Markers to Set ClipboardDropdown MenuThis modifies the ability of markers to copy content to your clipboard. This is most commonly used to provide you the next waypoint to jump to. It can be automatic when in range (if defined), on interact with the marker (default F), or not allowed at all.
Allow Markers to Show Info Text on ScreenToggleThis toggles the ability of markers to display information on screen in a "window" of sorts, commonly used to display more complex ideas, ex: the most efficient way to complete hearts.
Allow Markers to Show Interact Gear On-ScreenToggleThis toggles the function of the module to display an orange gear icon when you get in range of a marker, that displays some information on how it behaves by hovering.
Allow Markers to AnimateToggleThis toggles the ability of markers to animate, such as bouncing or moving out of the way, if defined in the pack.
Enable Smart CategoriesToggleThis toggles the module's function of hiding categories that have no markers on your current map.
Indicate when categories are hiddenToggleThis toggles the module's function of announcing that there are categories hidden.

Map Options

OptionControl TypeDescription
Show Markers on MapsToggleToggles whether markers and trails will show on both the fullscreen map and minimap.
Show Markers on Fullscreen MapDropdown MenuDefault is "as prescribed by the marker pack".
Show Trails on Fullscreen MapDropdown MenuDefault is "as prescribed by the marker pack".
Opacity on Fullscreen MapSliderChanges how visible the markers and trails are on the fullscreen map. Default is 100% solid.
Show Markers on the MinimapDropdown MenuDefault is "as prescribed by the marker pack".
Show Trails on the MinimapDropdown MenuDefault is "as prescribed by the marker pack".
Opacity on the MinimapSliderChanges how visible the markers and trails are on the minimap. Default is 100% solid.
Show Above/Below IndicatorsToggleToggle whether up or down arrows appear next to markers on the minimap, like for resource nodes' default behavior on the minimap.
Fade Trail Segments Which Are High Above or BelowToggleHelps declutter maps by hiding sections of trails that are not near your current height. Most noticeable on maps with lots of verticality like Verdant Brink.
Trail Width on MapsSliderAdjusts how wide the line that displays on maps is. Can be thought of as pencil vs paintbrush, from a single pixel to ~1mm.

Key Bindings

OptionDefault KeybindDescription
Toggle MarkersAlt+Shift+\Turn off markers and trails everywhere. This is equivalent to unchecking the "All Markers" toggle in the icon menu or using both of the other keybinds.
Toggle Markers in WorldAlt+Shift+[Turns off markers and trails within the world, improving visibility.
Toggle Markers on MapAlt+Shift+]Turns off markers and trails overlaid on the minimap and fullscreen map only.