Achievement
Applies To | Blish HUD (Pathing) | TacO | Burrito | |
---|---|---|---|---|
For this feature to work, the user must have given Blish HUD and the Pathing module permission to access the account
and progression
items with an API key.
If the user does not provide an API key or the user has not consented to the account
and progression
items, then markers and trails marked with this attribute will not be automatically hidden.
Description
Hides markers and trails based on their associated completion status reported by the web API.
Attribute | Data Type | Default Value | Example | Description |
---|---|---|---|---|
achievementId | integer | 4949 | The achievement this marker or trail will hide for when completed. | |
achievementBit | integer | 3 | The id of the sub item within an achievement this marker or trail will hide for when completed. |
Supported values
achievementid
The achievementid
must be a value which matches the Guild Wars 2 Web API achievements endpoint.
- API provided list of achievements: https://api.guildwars2.com/v2/achievements
- Checking an explicit achievement: https://api.guildwars2.com/v2/achievements?id=4949
achievementbit
Often the harder to find, the achievementbit
will represent the index of the associated bit found in, for example, the above explicit achievement under the bits entry.
If an achievement requires you to find 4 items, typically each of those 4 items will receive a bit to indicate it's individual status.
The bits are 0 indexed meaning that they count from 0 onwards so if there are 4 bits in an achievement, they will range from 0 to 3.
achievementbit
is not required and when not specified, the marker or trail will be toggled based exclusively on the status of the parent achievement, itself.
A great way to find achievement IDs and other details is via gw2treasures.com's achievement search. There you can enable the "Index" column for the objectives table on the achievements page to show the correct bit index to use as achievementbit
.
Do not trust the order of the Wiki or the in-game achievement UI. This order does not necessarily represent the order provided by the API.