Script
Applies To | Blish HUD (Pathing) | TacO | Burrito | |
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info
For in-depth details about the Pathing module's support for Lua scripting, see the Lua documentation.
Description
Allows you to trigger Lua functions or determine if a marker is visible using a Lua function.
Attribute | Data Type | Default Value | Example | Description |
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script-tick | string | UpdateHover() | Code that is executed in the same way that OnTick code is, but with the context of a specific marker. | |
script-focus | string | Highlight(1) | Code that is executed when a marker is focused (player is within triggerRange). | |
script-trigger | string | Buy(50, 1) | Code that is executed when a marker is triggered (player is within triggerRange and autoTrigger is on or the player has pressed their interact key). | |
script-filter | string | ReadyCheck() | Code that is executed every frame which returns if the marker should be visible. | |
script-once | string | Notify("New mission!") | Code that is triggered once with the context of the specific marker. |